![]() In addition, Stockpile's PP is raised to 20. Once the user has used Spit Up or Swallow, the increases in Defense and Special Defense gained this way are lost. In addition to its previous effects, Stockpile gains a secondary effect of raising the user's Defense stat and Special Defense stat by one stage each after stockpiling. Stockpile can also be used as part of a Pokémon Contest combination, causing Spit Up and Swallow to have their base appeal points doubled if used in the next turn. ![]() In this generation, Stockpile's PP is 10. Both moves fail if the stockpile count is zero. The moves Spit Up and Swallow inflict damage and heal the user based on the number of stockpiles, respectively, but also reset the stockpile count. If used after the third count, it will fail. ![]() The maximum number of stockpiles the user can hold is three. Stockpile stores up energy for the user and has no secondary effect. ![]()
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